Section 1: Basic Rules
What you’ll need:
To play a game of Anomalite Neo you’ll need a few items:
Some pens, pencils, and paper
A set of polyhedral dice
An extra pair of 6 sided dice
Primary Resolution System:
To resolve an action roll 2d6 and add the relevant Stat Modifier and Skill Bonus and compare the total of the roll to the Target Value.
Default Target Values
8 base ± 2 for harder or easier.
Critical Success
If a player rolls doubles this is considered a Critical Success. No matter the sum of the dice the player will succeed. During the Combat Phase a critical hit is accomplished when rolling the highest value of the weapon dice. This will allow a player to roll their hit dice twice, dealing the sum of the damage. The character gains a resolve token on critical success. During the Combat Phase if the player rolls a Critical Success during an attack action the attack succeeds at the highest armor threshold.
Rolling with Omen
During the course of play the Referee may decide to allow you to roll with an Omen dice. Omens can either be Good Omens or Ill Omens. When you roll with Omen, roll a third d6. When rolling with Good Omen take the two highest d6s, if rolling with Bad Omen take the lowest two d6s. During Combat if rolling with Omen roll a second attack dice, take the highest/lowest.
Stress and Resolve
Stress and Resolve are a meta-currency that may be spent at any time. Each player may hold up to 10 Resolve at a time. Similarly the DM can hold 10 * The number of Players in Stress. Stress and Resolve are spent similarly, the Referee is given Stress to use against the players and the Players are given Resolve to use against the world. When a player character gets a critical hit they also gain a Resolve Token. When the DM's Creatures roll a critical hit the DM Will gain a Stress token which may be spent against the players.
Quick Character Creation
Choose a Name.
Choose an Ancestry.
Roll 4d6 drop lowest down the line for each Stat.
Choose a Combat Specialization.
Choose 6 Skills.
Calculate Strikes
Calculate MP
Calculate Wealth.
Calculate AP.
Add Equipment.